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Valorant: Nongshim RedForce vs Rex Regum Qeon (BO3) - VCT Pacific Group Alpha

Esports Vol. $243,431 50 traders

Nongshim RedForce0%
Rex Regum Qeon100%
$243,431 Vol. Esports

Outcomes

22
Chance
Map 1 Winner Resolved
0% ▼ 62
Map 2 Winner Resolved
100% ▲ 38
Match Winner
<1% ▼ 66
O/U 2.5 Games
>99% ▲ 54
Map Handicap: NS (-1.5) vs Rex Regum Qeon (+1.5)
<1% ▼ 38
Map 1 Total Rounds: Over/Under 22.5 Resolved
100% ▲ 63
Map 1 Total Rounds: Over/Under 20.5 Resolved
100% ▲ 39
Map 1 Total Rounds: Over/Under 21.5 Resolved
100% ▲ 51
Map 1 Rounds Handicap: Nongshim RedForce (-2.5) vs Rex Regum Qeon (+2.5) Resolved
0% ▼ 47
Map 2 Total Rounds: Over/Under 22.5 Resolved
100% ▲ 63
Map 2 Total Rounds: Over/Under 20.5 Resolved
100% ▲ 39
Map 2 Total Rounds: Over/Under 21.5 Resolved
100% ▲ 51
Map 2 Rounds Handicap: Nongshim RedForce (-2.5) vs Rex Regum Qeon (+2.5) Resolved
0% ▼ 47
Map 3 Rounds Handicap: Nongshim RedForce (-2.5) vs Rex Regum Qeon (+2.5)
<1% ▼ 47
Map 3 Total Rounds: Over/Under 22.5
>99% ▲ 62
Map 3 Total Rounds: Over/Under 20.5
>99% ▲ 40
Map 3 Total Rounds: Over/Under 21.5
>99% ▲ 50
Map 3 Total Rounds: Over/Under 19.5
>99%
Map 1 Rounds Handicap: Nongshim RedForce (-3.5) vs Rex Regum Qeon (+3.5) Resolved
0%
Map 2 Total Rounds: Over/Under 19.5 Resolved
100%
Map 1 Total Rounds: Over/Under 19.5 Resolved
100%
Map Handicap: RRQ (-1.5) vs Nongshim RedForce (+1.5)
<1%

Recent trades

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This market refers to the Valorant match between Nongshim RedForce and Rex Regum Qeon in the VCT Pacific Group Alpha, initially scheduled for August 9 at 7:00AM ET. This market will resolve to "Nongshim RedForce" if Nongshim RedForce win the match against Rex Regum Qeon. This market will resolve to "Rex Regum Qeon" if Rex Regum Qeon win the match against Nongshim RedForce. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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