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Valorant: Fire Flux Esports vs Enterprise Esports (BO3) - VCT EMEA Play-Ins

Esports Vol. $272,119 50 traders

Fire Flux Esports0%
Enterprise Esports100%
$272,119 Vol. Esports

Outcomes

44
Chance
Map 1 Winner Resolved
0% ▼ 44
Map 2 Winner
<1% ▼ 44
Match Winner
<1% ▼ 42
O/U 2.5 Games
<1% ▼ 47
Map Handicap: EP (-1.5) vs Fire Flux Esports (+1.5)
>99% ▲ 69
Map 1 Rounds Handicap: Enterprise Esports (-2.5) vs Fire Flux Esports (+2.5) Resolved
0% ▼ 42
Map 1 Total Rounds: Over/Under 21.5 Resolved
100% ▲ 50
Map 1 Total Rounds: Over/Under 22.5 Resolved
100% ▲ 61
Map 1 Total Rounds: Over/Under 20.5 Resolved
100% ▲ 38
Map 2 Rounds Handicap: Enterprise Esports (-2.5) vs Fire Flux Esports (+2.5)
90% ▲ 48
Map 2 Total Rounds: Over/Under 21.5
>99% ▲ 49
Map 2 Total Rounds: Over/Under 20.5
>99% ▲ 40
Map 2 Total Rounds: Over/Under 22.5
>99% ▲ 48
Map 3 Rounds Handicap: Enterprise Esports (-2.5) vs Fire Flux Esports (+2.5)
75% ▲ 34
Map 3 Total Rounds: Over/Under 20.5
27% ▼ 28
Map 3 Total Rounds: Over/Under 22.5
26% ▼ 18
Map 3 Total Rounds: Over/Under 21.5
75% ▲ 24
Map 1 Rounds Handicap: Enterprise Esports (-3.5) vs Fire Flux Esports (+3.5) Resolved
0%
Map 1 Rounds Handicap: Enterprise Esports (-5.5) vs Fire Flux Esports (+5.5) Resolved
0%
Map 1 Rounds Handicap: Enterprise Esports (-4.5) vs Fire Flux Esports (+4.5) Resolved
0%
Map 1 Total Rounds: Over/Under 19.5 Resolved
100%
Map Handicap: FF (-1.5) vs Enterprise Esports (+1.5)
<1%
Map 1 Total Rounds: Over/Under 23.5 Resolved
100%
Map 1 Rounds Handicap: Fire Flux Esports (-2.5) vs Enterprise Esports (+2.5) Resolved
0%
Map 1 Rounds Handicap: Fire Flux Esports (-3.5) vs Enterprise Esports (+3.5) Resolved
0%
Map 1 Rounds Handicap: Fire Flux Esports (-4.5) vs Enterprise Esports (+4.5) Resolved
0%
Map 1 Total Rounds: Over/Under 24.5 Resolved
100%
Map 1 Total Rounds: Over/Under 25.5 Resolved
100%
Map 1 Total Rounds: Over/Under 27.5 Resolved
100%
Map 1 Total Rounds: Over/Under 26.5 Resolved
100%
Map 1 Total Rounds: Over/Under 28.5 Resolved
0%
Map 1 Total Rounds: Over/Under 31.5 Resolved
0%
Map 1 Total Rounds: Over/Under 29.5 Resolved
0%
Map 1 Total Rounds: Over/Under 30.5 Resolved
0%
Map 2 Rounds Handicap: Fire Flux Esports (-2.5) vs Enterprise Esports (+2.5)
10%
Map 2 Rounds Handicap: Enterprise Esports (-3.5) vs Fire Flux Esports (+3.5)
10%
Map 2 Rounds Handicap: Enterprise Esports (-4.5) vs Fire Flux Esports (+4.5)
10%
Map 2 Rounds Handicap: Enterprise Esports (-5.5) vs Fire Flux Esports (+5.5)
10%
Map 2 Total Rounds: Over/Under 19.5
>99%
Map 2 Rounds Handicap: Enterprise Esports (-6.5) vs Fire Flux Esports (+6.5)
10%
Map 2 Total Rounds: Over/Under 18.5
>99%
Map 2 Total Rounds: Over/Under 23.5
10%
Map 2 Total Rounds: Over/Under 25.5
10%
Map 2 Total Rounds: Over/Under 24.5
10%

Recent trades

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This market refers to the Valorant Upper bracket semifinal 2 match between Fire Flux Esports and Enterprise Esports in the VCT EMEA Play-Ins, initially scheduled for August 15 at 2:00PM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Fire Flux Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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