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LoL: T1 Academy vs Dplus KIA Challengers (BO5) - LCK Challengers League Playoffs

Esports Vol. $883,056 50 traders

T1 Academy55%
Dplus KIA Challengers45%
$883,056 Vol. Esports

Outcomes

60
Chance
Game 1 Winner
>99% ▲ 47
Game 2 Winner
<1% ▼ 52
Game 3 Winner
53% ▼ 3
Game 4 Winner
52% ▲ 3
Match Winner
56% ▲ 1
O/U 3.5 Games
>99% ▲ 28
O/U 4.5 Games
47% ▲ 11
Both Teams Slay Baron Nashor
50% ▲ 22
Both Teams Slay a Dragon
50% ▼ 14
Both Teams Destroy Inhibitors
50% ▲ 23
Any Player Quadra Kill
50% ▲ 22
Any Player Penta Kill
50% ▲ 26
Odd/Even Total Kills
75% ▲ 25
Both Teams Slay Baron Nashor
50% ▲ 22
Both Teams Slay a Dragon
50% ▼ 14
Both Teams Destroy Inhibitors
50% ▲ 23
Any Player Quadra Kill
50% ▲ 21
Any Player Penta Kill
50% ▲ 25
Odd/Even Total Kills
50% ▼ 1
Both Teams Slay Baron Nashor
50% ▲ 23
Both Teams Slay a Dragon
50% ▼ 14
Both Teams Destroy Inhibitors
50% ▲ 23
Any Player Quadra Kill
50% ▲ 22
Any Player Penta Kill
50% ▲ 25
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50% ▼ 3
Both Teams Slay a Dragon
50% ▲ 8
Both Teams Destroy Inhibitors
50% ▼ 2
Any Player Quadra Kill
50% ▼ 3
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Both Teams Slay Baron Nashor
50% ▼ 3
Both Teams Slay a Dragon
50% ▲ 10
Both Teams Destroy Inhibitors
50% ▼ 2
Any Player Quadra Kill
50% ▼ 3
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Game Handicap: T1.A (-2.5) vs Dplus KIA Challengers (+2.5)
<1% ▼ 17
Game Handicap: T1.A (-1.5) vs Dplus KIA Challengers (+1.5)
31% ▼ 8
First Blood in Game 3?
50% ▼ 1
First Blood in Game 1?
51% ▲ 3
First Blood in Game 4?
50% ▼ 1
First Blood in Game 2?
51% ▼ 2
Total Kills Over/Under 30.5 in Game 3?
72% ▲ 21
Total Kills Over/Under 30.5 in Game 1?
>99% ▲ 50
Total Kills Over/Under 30.5 in Game 4?
50% ▲ 2
Total Kills Over/Under 30.5 in Game 2?
<1% ▼ 49
Total Kills Over/Under 27.5 in Game 1?
>99%
Total Kills Over/Under 36.5 in Game 1?
75%
Total Kills Over/Under 33.5 in Game 1?
>99%
Total Kills Over/Under 39.5 in Game 1?
25%
Total Kills Over/Under 42.5 in Game 1?
25%
Total Kills Over/Under 45.5 in Game 1?
25%
Total Kills Over/Under 33.5 in Game 2?
25%
Total Kills Over/Under 27.5 in Game 2?
25%
Total Kills Over/Under 36.5 in Game 2?
25%
Total Kills Over/Under 39.5 in Game 2?
25%
Total Kills Over/Under 33.5 in Game 4?
50%
Total Kills Over/Under 33.5 in Game 3?
50%
Total Kills Over/Under 36.5 in Game 3?
50%

Recent trades

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This market refers to the LoL Upper bracket final match between T1 Academy and Dplus KIA Challengers in the LCK Challengers League Playoffs, initially scheduled for September 10, 2026 at 4:00 AM ET. This market will resolve to "T1 Academy" if T1 Academy win the match against Dplus KIA Challengers. This market will resolve to "Dplus KIA Challengers" if Dplus KIA Challengers win the match against T1 Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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