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LoL: LYON vs Cloud9 (BO5) - LCS Playoffs

Esports Vol. $1,689,186 50 traders

LYON73%
Cloud928%
$1,689,186 Vol. Esports

Outcomes

62
Chance
Game 1 Winner
<1% ▼ 65
Game 2 Winner
>99% ▲ 34
Game 3 Winner
64% ▼ 2
Game 4 Winner
67% ▲ 6
Match Winner
73% ▼ 5
O/U 3.5 Games
>99% ▲ 34
O/U 4.5 Games
43% ▲ 14
Game Handicap: LY (-1.5) vs Cloud9 (+1.5)
45% ▼ 16
Game Handicap: LY (-2.5) vs Cloud9 (+2.5)
<1% ▼ 32
Both Teams Slay Baron Nashor
50% ▲ 12
Both Teams Slay a Dragon
50% ▼ 8
Both Teams Destroy Inhibitors
50% ▲ 12
Any Player Quadra Kill
50% ▲ 11
Any Player Penta Kill
50% ▲ 24
Odd/Even Total Kills
58% ▲ 10
Both Teams Slay Baron Nashor
50% ▲ 12
Both Teams Slay a Dragon
50% ▼ 9
Both Teams Destroy Inhibitors
50% ▲ 12
Any Player Quadra Kill
50% ▲ 11
Any Player Penta Kill
50% ▲ 24
Odd/Even Total Kills
<1% ▼ 50
Both Teams Slay Baron Nashor
50% ▲ 12
Both Teams Slay a Dragon
50% ▼ 8
Both Teams Destroy Inhibitors
50% ▲ 12
Any Player Quadra Kill
50% ▲ 11
Any Player Penta Kill
50% ▲ 24
Odd/Even Total Kills
50% ▲ 9
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50% ▼ 7
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50%
Any Player Penta Kill
50%
Odd/Even Total Kills
50% ▲ 6
Both Teams Slay Baron Nashor
50%
Both Teams Slay a Dragon
50% ▼ 7
Both Teams Destroy Inhibitors
50%
Any Player Quadra Kill
50% ▼ 1
Any Player Penta Kill
50% ▼ 2
Odd/Even Total Kills
50% ▲ 4
First Blood in Game 1?
51% ▲ 1
First Blood in Game 2?
50% ▼ 1
First Blood in Game 4?
50% ▼ 1
First Blood in Game 3?
50% ▲ 1
Total Kills Over/Under 24.5 in Game 1?
>99% ▲ 40
Total Kills Over/Under 24.5 in Game 2?
>99% ▲ 41
Total Kills Over/Under 24.5 in Game 3?
49% ▼ 10
Total Kills Over/Under 24.5 in Game 4?
50%
Total Kills Over/Under 27.5 in Game 2?
>99% ▲ 56
Total Kills Over/Under 27.5 in Game 1?
<1% ▼ 43
Total Kills Over/Under 27.5 in Game 4?
50%
Total Kills Over/Under 27.5 in Game 3?
50% ▲ 7
Total Kills Over/Under 30.5 in Game 1?
<1%
Total Kills Over/Under 21.5 in Game 1?
78%
Total Kills Over/Under 15.5 in Game 1?
>99%
Total Kills Over/Under 18.5 in Game 1?
>99%
Game Handicap: C9 (-2.5) vs LYON (+2.5)
<1%
Game Handicap: C9 (-1.5) vs LYON (+1.5)
13%
Total Kills Over/Under 30.5 in Game 2?
>99%
Total Kills Over/Under 36.5 in Game 2?
>99%
Total Kills Over/Under 33.5 in Game 2?
76%
Total Kills Over/Under 39.5 in Game 2?
<1%
Total Kills Over/Under 30.5 in Game 3?
0%

Recent trades

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This market refers to the LoL Upper bracket semifinal 1 match between LYON and Cloud9 in the LCS Playoffs, initially scheduled for September 19, 2026 at 4:00 PM ET. This market will resolve to "LYON" if LYON win the match against Cloud9. This market will resolve to "Cloud9" if Cloud9 win the match against LYON. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 19, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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